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celery.utils.term 源代码

# -*- coding: utf-8 -*-
"""
    celery.utils.term
    ~~~~~~~~~~~~~~~~~

    Terminals and colors.

"""
from __future__ import absolute_import

import platform

from .encoding import safe_str

BLACK, RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE = range(8)
OP_SEQ = '\033[%dm'
RESET_SEQ = '\033[0m'
COLOR_SEQ = '\033[1;%dm'
fg = lambda s: COLOR_SEQ % s

SYSTEM = platform.system()
IS_WINDOWS = SYSTEM == 'Windows'


[文档]class colored(object): """Terminal colored text. Example:: >>> c = colored(enabled=True) >>> print(str(c.red('the quick '), c.blue('brown ', c.bold('fox ')), ... c.magenta(c.underline('jumps over')), ... c.yellow(' the lazy '), ... c.green('dog '))) """ def __init__(self, *s, **kwargs): self.s = s self.enabled = not IS_WINDOWS and kwargs.get('enabled', True) self.op = kwargs.get('op', '') self.names = {'black': self.black, 'red': self.red, 'green': self.green, 'yellow': self.yellow, 'blue': self.blue, 'magenta': self.magenta, 'cyan': self.cyan, 'white': self.white} def _add(self, a, b): return unicode(a) + unicode(b) def _fold_no_color(self, a, b): try: A = a.no_color() except AttributeError: A = unicode(a) try: B = b.no_color() except AttributeError: B = unicode(b) return safe_str(A) + safe_str(B)
[文档] def no_color(self): if self.s: return reduce(self._fold_no_color, self.s) return ''
[文档] def embed(self): prefix = '' if self.enabled: prefix = self.op return prefix + safe_str(reduce(self._add, self.s))
def __unicode__(self): suffix = '' if self.enabled: suffix = RESET_SEQ return safe_str(self.embed() + suffix) def __str__(self): return safe_str(self.__unicode__())
[文档] def node(self, s, op): return self.__class__(enabled=self.enabled, op=op, *s)
[文档] def black(self, *s): return self.node(s, fg(30 + BLACK))
[文档] def red(self, *s): return self.node(s, fg(30 + RED))
[文档] def green(self, *s): return self.node(s, fg(30 + GREEN))
[文档] def yellow(self, *s): return self.node(s, fg(30 + YELLOW))
[文档] def blue(self, *s): return self.node(s, fg(30 + BLUE))
[文档] def magenta(self, *s): return self.node(s, fg(30 + MAGENTA))
[文档] def cyan(self, *s): return self.node(s, fg(30 + CYAN))
[文档] def white(self, *s): return self.node(s, fg(30 + WHITE))
def __repr__(self): return repr(self.no_color())
[文档] def bold(self, *s): return self.node(s, OP_SEQ % 1)
[文档] def underline(self, *s): return self.node(s, OP_SEQ % 4)
[文档] def reverse(self, *s): return self.node(s, OP_SEQ % 7)
[文档] def bright(self, *s): return self.node(s, OP_SEQ % 8)
[文档] def ired(self, *s): return self.node(s, fg(40 + RED))
[文档] def igreen(self, *s): return self.node(s, fg(40 + GREEN))
[文档] def iyellow(self, *s): return self.node(s, fg(40 + YELLOW))
[文档] def iblue(self, *s): return self.node(s, fg(40 + BLUE))
[文档] def imagenta(self, *s): return self.node(s, fg(40 + MAGENTA))
[文档] def icyan(self, *s): return self.node(s, fg(40 + CYAN))
[文档] def iwhite(self, *s): return self.node(s, fg(40 + WHITE))
[文档] def reset(self, *s): return self.node(s or [''], RESET_SEQ)
def __add__(self, other): return unicode(self) + unicode(other)